Archive for June 2008

    Game Over, Man!

    June 24, 2008 2:25 AM

    I recently went to my local GameStop in an attempt to purchase the game: Zach & Wiki for the Wii to play with my 4 year old daughter.  I enjoy going to GameStop despite it’s name which puts two words together that conjure up memories of all the times my original Nintendo crashed on me.  They might as well be named “GameLockUp”, or “GameFreeze”.

    posted by Sten Anderson

    Groovy Builders: A Pair Programming Experience

    June 18, 2008 2:12 AM

    So I’ve been meaning to write up a post on my experience with Groovy’s Builder support. Rather than actually do this though, I thought it would be more insightful to enclose the transcript from my latest Pair Programming session, which revolved around writing a custom Groovy Builder and integrating it into our application.

    posted by Sten Anderson

    Groovy Pretending

    June 9, 2008 12:09 AM

    A Humorous Setup groovy source file: Uh, hi compiler, I need to invoke a method on an object — the thing is, I’m not totally sure that the object has this method. groovyc: Relax, man. No worries, I’ll just go ahead and generate some byte code for you.

    posted by Sten Anderson

    Google Reject

    June 5, 2008 5:24 AM

    A while back I scored an in-person interview with Google, Inc. I prepared as best I could for it beforehand (by watching the “Interviewing at Google” video). I was intimidated and nervous for sure; here was the company that had transformed not only the landscape of the internet, but also the global economy.

    posted by Sten Anderson

    Groovy Without Grails

    June 4, 2008 4:44 AM

    me: So I’ve integrated Groovy quite nicely into my Java project. coworker: It must be a Grails project. me: Nope! It’s a Swing desktop application. coworker: Oh sure, makes sense, you’re probably using the excellent Groovy SwingBuilder.

    posted by Sten Anderson

    On Cloud Nine with Nimbus

    June 2, 2008 2:22 AM

    Here’s a screen shot of the Swing application that I’m currently working on:

    posted by Sten Anderson

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